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Showing results for tags 'turret'.
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The most recent Intelligence Annex showcase five skills and their modifications. The skills can have up to five modifications each focusing on a playstyle, some even being tied to the Specializations. Whether you're a support, tank, scout or DPS there is something for you. The current skills you can choose from are the Chem Launcher, Drone, Hive, Seeker Mine, Turret and Ballistic Shield. With the exception of the last one we are taking an in-depth look at them.
Specializations is a new feature that allows the player to pick a path towards the endgame, similar to classes. It has been confirmed there will be four Specializations. Skills are making a return, with both new ones and old ones coming to the game. Let's check out what the Specializations are, what comes with it and what skills are confirmed.
With the increase of Skill Power in update 1.6 a lot of people are now running builds that revolve around the Turret and Seeker Mine. As part of our team we are going to include such a build as well, but next to its Skill Power it also has good DPS. Check out the build for more information.Picture 1 - Gear: http://i.imgur.com/I9ziAWW.jpgPicture 2 - Weapons: http://i.imgur.com/gxyqmji.jpgPicture 3 - Skills and Talents: http://i.imgur.com/V031MUY.jpg
I read dozens of post about throwing a turret here or there, but every time I drop mine its always right at my feet. It does not matter where the reticle is, where I am standing, if I am in cover or not, it drops right at my feet. How do you control its position? As not being able to do so, for me, makes it almost useless. ...gene