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Always active; enemies explode after a delay when killed.
[*]Pre-emptive Strike
Strike behavior, plus too much damage triggers a small explosion on the Agent.
[*]Tactical Strike
Pre-emptive Strike behavior, plus Strike explosions mark nearby enemies. Marked enemy kills damage all enemies. Ally to ally explosion damage is increased.
Gear Sets: Nomad, Predator, D3-FNC, Banshee
Masks are earnt via Commendations as per the last GE.
Yep, tac builds work well with this GE, playing in a four man squad of sticky and seekers, lots of fun as taking out an enemy can cause a chain reaction of explosions.
This was a fun one. I liked the conditions and having to be very wary of how close you were to the MOBs. I wish I could have played more, but alas the holiday season has it's own demands.