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The Division 2 Beta DIscussion.

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On 2/9/2019 at 2:37 AM, Shaylaninja said:

I am seeing people with 10k AUG damage with a green lvl 1 item, wtf? All green gear too. 

Didn't see this directly answered.

THIS is how "Normalisation" works. Everyone gets maxed out, regardless of the actual level of gear. If you're in a level 1-5 Dark Zone for example but only have level 1 gear it gets maxed out, as does everyone elses so the playing field is completely even except type of build attachments or specilised buffs an item may have.

Soooo many people on the official forums claiming people are cheating because of this but don't realise they're doing the exact same level of damage. Only cheaters at the moment could be teleporters or people shooting through terrain/map etc. 


In 1972, a crack commando unit was sent to prison by a military court for a crime they didn't commit. These men promptly escaped from a maximum security stockade to the Manhattan underground. Today, still wanted by the government they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them....maybe you can hire The Division Team.

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Seems like it could end up being a blessing for PVP. But we won't know for sure till after the games release. 

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                                             "I will seek the mantel of leadership and stand prepared to uphold the Constitution and the American way of life."

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So the Open Beta...

Seems a little tougher (especially outposts) but rewards also seem a little better.

The new repeatable mission was ok but 4 player on hard pretty much breezed through it apart from the last stage.  The aggro system failed big time there as the enemies all focused on the main person drawing the aggro and I just ran around and destroyed the jammers.

The proficiency caches are level locked.  I stored all of mine up until I hit lvl 8 and they had lots of different levels come out of them 😞.

Found the tunnels south of the whitehouse and a few boxes with 'keys'for faction ammo boxes.  There is another area like this but a bit smaller just be the start of the narrow corridor of playable area going to the dark zone.  These areas seem like small scale battle maps with corridors and one main chamber.

Overall, still good but going from lvl 1 to 8 in the full game is gonna be pretty boring now as I have done it 3 times already...  Price you pay for joining the test phases I guess 😊

Not found a P90 yes for the main character.  Suspect a rare drop at that level.  Found a Competition LAR though (not grat for my style) so still with a blue MDR and Blue RPK.

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Not sure if anyone bothered but if you run around the Black Tush mission area, there are at least 6 caches in the environment and if you join other peoples games you can farm them all over and over again 👍.

There is also an open door with a lift that takes you to an upstairs bar and you get info pages on Otis Reading and Conflict.

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How did you all go? I must say, when they said the beta would end on at a certain time, they were very punctual. 🤕

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Not much to say that hasn't already been posted. Unfortunately, I was not able to catch a picture or screenshot of my character before the OB Servers were shut down, yes very punctual about that. But was Very excited that I was able to loot a Superior AS-12, MDR as well as M92R along side my nearly finished Superior gear hold for a specialized mask and knee pads. 

In short, very please with both beta runs with the exception of major bugs with audio and graphical assets which made rendering a B and models look like box characters from 16bit PSX. 

 

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21 hours ago, Oh. daesu said:

How did you all go? I must say, when they said the beta would end on at a certain time, they were very punctual. 🤕

Not bad.  Only played half heartedly compared to the Alpha / closed Beta rounds.  Lvl 6 before moving to the second area so was a bit out of sync with the difficulty and rewards there.

Anyone found a P90 with the lower level (non-endgame) character ?.  Wonder if some items are locked to a higher level.  Also found a named pistol (looked like a short barreled Rhino from memory and limited pistol knowledge).

I also thought there were more gold drops from the end game mission (like the end boss) but its mainly purples this time around so mostly junk.  Couldn't get to all gold gear this time.

Ran with a gold AUG and P416 as they were the best I could fine.

One prediction... Snipers... Snipers everywhere for endgame matchmaking.  Rand a couple of runs and they were all heavily loaded with people doing the sniper specialisation.  Also found a guy running Demolitionist who was just spamming grenades quite a lot.  Not sure if he was just finding a lot of special ammo or something else was going on there.

That end game mission I think needs reworking a bit as well as after the first two waves come down and are dealt with then you can just run down and kill the boss (better with two team members).  Maybe they should drop more 'guards' for the boss drop off to make it harder to do that.


You want some, come get some.

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2 hours ago, SHDFoxHound said:

Not much to say that hasn't already been posted. Unfortunately, I was not able to catch a picture or screenshot of my character before the OB Servers were shut down, yes very punctual about that. But was Very excited that I was able to loot a Superior AS-12, MDR as well as M92R along side my nearly finished Superior gear hold for a specialized mask and knee pads. 

In short, very please with both beta runs with the exception of major bugs with audio and graphical assets which made rendering a B and models look like box characters from 16bit PSX. 

 

Nice.

I love the MDR in TD1 and still in 2.  Them changing the LVOA-C to a rifle is terrible :14_relaxed:.

As per Marco's (MS) testing from the beta, Accuracy seems only to be good for LMGs and stability is great for Rifles.  No real affect of ether for other weapon classes.


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I think people are still simply hoping it is true that the P90 is in TD2. Haven't heard of anyone with bragging rights. The beta loot drop probably isn't the best indicator of how the release will be, a part from the initial levels. In open beta, up to lv6 had few weapon types and then at lv6 I had more types than I could choose.

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Well it was in the closed Beta so would be a little strange to drop it for the live release as so many wanted it.

Have a pic posted in this thread with my endgame character owning a gold one :5_smiley:.  It shredded with that SMG build.

Devs have also confirmed there is some randomisation of the waves as they have a 'manager' routine that works out the wave composition based on a preset 'budget' so the types of enemies you face are sort of randomised but their spawn locations not so much (which is the big factor on re-run boredom IMO).  A step in the right direction hopefully but I suspect it will be flawed in that it does not take in to account the synergies between enemy type (needs some fast reds to help protect the tank with a grenadier or sniper in the distance keeping us on our toes).

We will see.

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Posted (edited)
On 3/6/2019 at 9:08 AM, RimBlock said:

Them changing the LVOA-C to a rifle is terrible

THIS!! OMG! At what point was the LVOA-C a DMR?? Never in game, never in real life! lol

P90 is in game, Bison is also, haven't picked one up at a stage where it was worth changing to use yet. Disappointed the L86-LSW is still an LMG in the game...because since the late 90's its been a DMR. 

I had bad drops in Open Beta, I didn't get a decent AR until I hit level 7 and that was a G36K

I'm going to gobble up all the stuff and add to my stash when the game is live though!!

Edited by quinch1199

In 1972, a crack commando unit was sent to prison by a military court for a crime they didn't commit. These men promptly escaped from a maximum security stockade to the Manhattan underground. Today, still wanted by the government they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them....maybe you can hire The Division Team.

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