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RimBlock

Dominion Lead
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RimBlock last won the day on June 7

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About RimBlock

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    Underground, overground, wombling free

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    Englishman n SG

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  1. Looks interesting but I hope Mastery does not get solely based on DPS or kills. DPS is going to limit the build diversity and kills is going to result on kill steals.
  2. Look for the Hunter YouTube vids and they will usually walk you through all of the Hunter spawns which get you the Ivory keys (and masks) when you kill the hunters. There is / was a bug with some Hunters not dropping masks and keys. I hear a patch for this is coming probably with the July update. The chest to unlock with the keys is by the barbers in the White House (to the right of the vendor, opposite side to the crafting station towards the clans room). I have two masks missing and am pretty sure I know where one is missing (the last of the 4 Hunter spawn didn't drop a key and that was the most difficult PITA one to do solo). I hope to complete after the patch drops.
  3. Your the exception to the rule .
  4. I would agree that GS is a poor indicator in the current setup due to the wild variations of attributes and their scores on items regardless of GS. I have items at GS 496 that I have not found better replacements for but I have also heard people suggesting that the GS it more important and being GS500 is what you need to do even if the items that make that GS are worse than others you have. This view I do not agree with and is not the view, from the posts made here, that I think @genedjr subscribes too. Maxing out is the goal of most but the difficulty in doing so with this game for the reasons stated above (higher variations then TD1 now) is just going to make it so hard. Personally I also like building low GS Agents that blow away the GS 500 ones. No doubt there will be crys of cheating etc but then it is just about knowing what is good and what is not to fit the build you like to play with. TBH I feel the YouTube build guides etc are really not helping with the build diversity. With two or three awesome builds out there the majority flock to them. For us 'exceptions' who try to go our own way and build something a little more unique a lot of the time it is very hard to compete, so adds no real reward for being diverse. This is one problem I really see no solution for though. YouTube gotta YouTube and there is not suggestion or expectation for them to stop, why should they...
  5. Yeah, not sure I agree. Talents are more situational, for some, and can also depend on your play style. How to assign recal scores to them. The knock on effect will be that people will only go for the high recal score ones, again for the most part, and it will severely reduce the already poor build diversity. The regenerate ammo talent is a fairly good example off the top of my head. Running two fast RPM weapons and it has very limited value as the ammo regenerates so slowly. However, if you run with a fast weapon (say SMG for close burst damage) and a Sniper or Rifle for longer range and the SMG has the talent then your Sniper / Rifle ammo will stay topped up with sensible use of both weapons. Just my view why talents maybe should not be factored in for the recal score. Headshot / out of cover etc bonuses should though but from what people are saying it seems they only affect gear and not weapons currently.
  6. Atari 2600 here baby... Pong, Moon Patrol, Missile command. Yeah I think a lot of us are mid 40's here... maybe why it tends to be a more thought out, less impulsive 0 --> 100% outrage in t-2 seconds.
  7. . Yeah, is is a bit irritating. People, when they put their mind to it, can self organise without having to follow instructions if they are willing to adapt to the other team members actions. I did Tidal Basin on Challenging with randoms last night and we pretty much just ran though it. We all knew where to go and what to do and just blitzed it without a word spoken. Could we have organised better with discussion, yeah, sure, but it is not always needed. The fact that people have been locked out of the Wk1 Raid patch as well due to no match making is pretty bad as well.
  8. My play time is limited at the moment but I have seen issues increasing when playing last night. Kicked from a mission (Delta error) twice in 2 days. Unable to select Tidal Basin and choose the difficulty level from the map (just not accepting but going back to the map or not even going in to the difficulty menu at all). This feels like the most amount of issues in the shortest amount of time since I started playing. The revival seems to be working well now though.
  9. The specialisations also have damage bonuses for weapon types so the Demolitionist has for SMG and LMG, Survivalist for AR & Shotgun and the Sniper for Marksman and Rifle (IIRC - I am sure someone will correct if i am wrong ). I run the AR on most of my builds so Survivalist fits well with the extra AR % damage you can spec points in to. In the beta I liked the Demonlitionist best as I had a great P90 to use with the SMG bonus. Give them all a try and see what works for you. Just remember you have to do activities with that specialisation to earn point to spend on upgrading it. The perk points are not common across all 3. You can, however, redistribute your specialisation perks after you have already assigned them. One of the perks for the Sniper is not very good for my play style (don't remember which one) so after trying it out, I redistributed and just didn't give any perk points to it.
  10. Awesome. Console vs PC gamers debate.... . The percentage of PC vs Console gamers that are more serious with there gaming probably falls on the side of the PC. There are a number of reasons for this, one being the commitment that is required to get and keep the hardware up to date with a PC setup. Saying that, there are a higher proportion of gamers are gaming on Consoles due to cost, availability and ease of use. Therefore you may find (figures literally pulled out of my invisible hat) 70% of PC gamers are 'more hard core' whilst only 30% of Console gamers may identify as the same level but the difference in numbers of gamers on each platform even the number of 'Hard core' gamers out or cause Console gamers to pull ahead (I would suggest this is quite likely). This can be hard to see as playing on consoles, using the 'out of thin air' figures above, 70% of Console players you may meet are just casual which could easily lead you to believe that there are not that many 'Hard Core' gamers on that type of platform. Personally I don't care as we are all gamers regardless of level and with out us being willing to pump money in to the industry it would fade away. If only there were more PC gamers to help stop PC games getting Console nerfed .
  11. Especially in the US. You never know, the SJW's could have created a White Knight faction.
  12. Do talents change the recal score at all on weapons ?. If not then maybe this is why weapons are not getting one as most people are swapping talents out most the time. Using more and more resources is the same as it used to be in TD1. It is a difficult balance between being able to recal often and get exactly what you want and keeping the desire for looting going to get what you want. TBH what I find irritating is looting a suitcase or bag or something and getting a teddy bear or some other pretty useless junk rather than cosmetic or useful item for recal.
  13. Thanks. great info. Will take a look. Wow, he has 2k Skill power on one piece and 1.7k or so on another and they are around GS450. Highest I have found at GS 500 is 774 after 164 hours playing. The mods he is using he is crafting for the most part and they are rolling based on his skill power hence the high bonuses but no info on where he got his gear items unfortunately. Running Heroic missions does not seem to have made much difference for me at least... Oh well, keep on grinding I guess.
  14. Thanks for the tips. Would love to see some screenshots of your skill build if you were willing to share... My build is not a 'focused' effort, it was made with bits that came my way rather than by chasing particular items with preferred stats and it was a challenge to get to 3.5k TBH. What damage is the turret doing around the 7k / 11k mark out of interest ?. Would like to use the hive more but that cooldown is just too long.
  15. Yep, seems they have. My red glasses used to come through my Hunter masks but now they don't. In fact it seems the glasses get removed automatically when you put a Hunter mask on.